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Here are a few ideas: Objectives, walls you have to destroy to get to the enemy, a prize to compete for, being able to move your "soldiers" on your turns before shooting (might want to draw things in pencil in this case), being able to re-draw one soldier after five turns, drawing each side in different colors and having a few of your soldiers on their side that you have to avoid hitting or you'll lose points, and a points system. Abilities (magical?), building structures like tents, troops needing supplies that you only get from destroying the enemy, and different kinds of soldiers with different abilities that you can attack with instead the base, like snipers and tanks.

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