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A cellular architecture is a type of computer architecture prominent in parallel computing. Cellular architectures are relatively new, with IBM's Cell microprocessor being the first one to reach the market. Cellular architecture takes multi-core architecture design to its logical conclusion, by giving the programmer the ability to run large numbers of concurrent threads within a single processor. Each 'cell' is a compute node containing thread units, memory, and communication. Speed-up is achieved by exploiting thread-level parallelism inherent in many applications.
Cell, a cellular architecture containing 9 cores, is the processor used in the PlayStation 3. Another prominent cellular architecture is Cyclops64, a massively parallel architecture currently under development by IBM.