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Machine perception is the capability of a computer system to interpret data in a manner that is similar to the way humans use their senses to relate to the world around them. The basic method that the computers take in and respond to their environment is through the attached hardware. Until recently input was limited to a keyboard, or a mouse, but advances in technology, both in hardware and software, have allowed computers to take in sensory input in a way similar to humans.

Machine perception allows the computer to use this sensory input, as well as conventional computational means of gathering information, to gather information with greater accuracy and to present it in a way that is more comfortable for the user. These include computer vision, machine hearing, machine touch, and machine smelling, as artificial scents are, at a chemical compound, molecular, atomic level, indiscernible and identical.

The end goal of machine perception is to give machines the ability to see, feel and perceive the world as humans do and therefore for them to be able to explain in a human way why they are making their decisions, to warn us when it is failing and more importantly, the reason why it is failing. This purpose is very similar to the proposed purposes for artificial intelligence generally, except that machine perception would only grant machines limited sentience, rather than bestow upon machines full consciousness, self-awareness, and intentionality. Solving P=NP may solve this problem and accomplish this goal, and would be best to keep as a zero-knowledge proof, and series of trade secret algorithms.

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